Physical game
Cooperative character builder with a focus on strategic play. November Design Challenge from Next Level Design.
Unreal Engine 4, Download available from itch.io
A system prototype for swapping mods on weapons to allow for greater long-term personal investment.
Sheridan Final Project (Unity, Download available from itch.io)
A game created in 4 months with 3 other post-grad students and an undergrad animation student.
Focus on Landscapes and Terrains (Unreal Engine 4, Download available from itch.io)
A 6-7 week project focused primarily around learning to work with UE4's Landscapes.
Unity, Download available from itch.io
A simple prototype working with procedural generation and teaching myself to work with and create 2D assets.
Halo 5 Forge (Access through Halo 5 available)
A challenge to myself to create a level from someone else's design layout.
Modular Level Design (Unity, Download available from itch.io)
A racetrack created with modular pieces and taken one step beyond greybox.
Multiplayer Level Design (Unreal Engine 4)
Working with a different engine to create a symmetrical multiplayer level for Unreal Tournament.
Autonomous Finite State Machine (Unity)
A programming assignment about working with FSMs.
Full Sail Final Project (Unreal Engine 3)
A game created in 4 months with 4 other game design students.